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Classic, what to know?

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Since WoW: Classic is launching soon and I do intend to at least try it for a couple of months I was doing some research about it and was thinking some of you old nerds (like myself) had some questions about it and I guess I'll post what I consider to be the most important points.

  • Release Date is August 27th, 2019
  • Blizzard will maintain Classic alongside the regular WoW servers "forever".
  • Your current one (1) single WoW subscription will grant you access to both versions of WoW so you can play whichever you prefer.
  • The data used for the game is based off the 1.12.1 patch.
  • The server backend is based on the current tech.
  • There will be no LFG/LFR tool.
  • No cross-realm grouping.
  • Content release will be pseudo-progressive (6 stage release cycle) * see below!
  • Cross realm battleground will be used at launch of PvP.
  • Layering will be used at server launches in a limited capacity (currently unknown how limited).
  • The AQ Gate opening event and Scourge Invasion will happen.
  • Flightpaths will be linked.


Content Release Plan

Phase 1 (Classic Launch)

  • Molten Core
  • Onyxia
  • Maraudon
  • No formal PvP content (no HK or DK tracking)

Phase 2

  • Dire Maul
  • Azuregos
  • Kazzak
  • Honor System introduced - including PvP ranking rewards

Phase 3

  • Blackwing Lair
  • Darkmoon Faire
  • Darkmoon deck drops begin
  • Alterac Valley and WSG

Phase 4

  • Zul’Gurub
  • Green Dragons
  • Arathi Basin

Phase 5

  • Ahn’Qiraj War Effort begins
  • Ahn’Qiraj raids open when the war effort dictates
  • Dungeon loot reconfiguration: Tier 0.5 Dungeon gear, Relics, drop rates and location changes

Phase 6

  • Scourge Invasion
  • Naxxramas
  • World PvP 'objectives' in EPL and Silithus


Alterac Valley
Blizzard announced they will use the 1.12.1 version of Alterac Valley. This version doesn't differ too greatly from current retail. However, there are no reinforcement caps and more elite enemies. There is no Korrak the Bloodrager in 1.12 and a number of other NPCs and PvE objectives are missing from earlier versions.

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